Blog

Rants, raves, the normal blog stuff.

Games

I make videogames for fun. Here are the ones I’ve thought good enough to share:

  • Arm-E: A twist on the old Space Invaders idea. Save the astronauts from the UFOs!
  • The Automataic Gardner: I got interested in Conway’s Game of Life one day, and this was the result. How many cells can you grow?
  • Creepy Doll: A game about insanity, as inspired by the Jonathan Coulton song.
  • Haiku: A (very quick) experiment in hyperminimal game design. Good if you like visual riddles.
  • Breakout is a Stupid Game: The XKCD comic of the same name just really needed to be a game, and Kristy and I had an evening to spare. Here is the result.
  • Attack of the Flying Spaghetti Monsters: Another riff on the Space Invaders idea, this time in Java instead of a weird homebrew hardware platform.
  • Plowstar: An action-RPG concept I’ve been kicking around for a couple of years. Extreme alpha warning.

Portfolio

Because of the proprietary nature of much of my work, I’m not generally able to maintain a traditional portfolio page. However, I am occasionally able to post screenshots of work I’ve done professionally, which you will find below: