arm-e
This is a Meggy Jr. re/demake of a game I made in HyperCard way back in 1994 or so. The conceit of it is that you’re a resident of a space station that has just been attacked by aliens, causing a blow-out in the recreation dome and gravity generator failure. You control a ground-mounted robotic arm that can reach out a pluck people out of the quickly-escaping air as they float by, whereafter they can get to safety. You also have a blaster with which to shoot down the UFOs that attempt to abduct the survivors as they float by. Gameplay should be pretty self-explanatory. Left/right to move along the ground, A to trigger the arm and B to fire the gun.
Even if you don’t find the game interesting, I’ve created what amounts to a Meggy Jr. game engine, which you may want to take a look at. It does basic Actor management, time-based sequences, and a sound engine that approximates a (very) poor man’s MIDI synth.
I haven’t encountered any serious bugs, but please let me know over on the EMSL Forum Topic if you find any. Do note that this game may require an ATmega328 Meggy to run, as it’s rather RAM hungry.
Released under GPL v2
This is a game for the Meggy Jr. RGB console. See the link for more info, it’s cool.
Source code (ie, how to get the game): arme.tar.gz
